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创建一个文件夹自定义名字
创建__resource.lua 打开写入client_script "main.lua"
其次在创建main.lua
接下来就是如何写控制NPC流量了,比如只有NPC或者开车的NPC等
main.lua下写入(3种方式)
DensityMultiplier = [color=var(--hljs-number)]0.30Citizen.CreateThread(function() [color=var(--primary-very-high)]while true [color=var(--primary-very-high)]do Citizen.Wait([color=var(--hljs-number)]0) SetVehicleDensityMultiplierThisFrame(DensityMultiplier) SetRandomVehicleDensityMultiplierThisFrame(DensityMultiplier) SetParkedVehicleDensityMultiplierThisFrame(DensityMultiplier) [color=var(--primary-very-high)]end[color=var(--primary-very-high)]end)DensityMultiplier2 = [color=var(--hljs-number)]1.0Citizen.CreateThread(function() [color=var(--primary-very-high)]while true [color=var(--primary-very-high)]do Citizen.Wait([color=var(--hljs-number)]0) SetPedDensityMultiplierThisFrame(DensityMultiplier2) SetScenarioPedDensityMultiplierThisFrame(DensityMultiplier2, DensityMultiplier2) [color=var(--primary-very-high)]end[color=var(--primary-very-high)]end)DensityMultiplier = [color=var(--hljs-number)]0.30Citizen.CreateThread(function() [color=var(--primary-very-high)]while true [color=var(--primary-very-high)]do Citizen.Wait([color=var(--hljs-number)]0) SetVehicleDensityMultiplierThisFrame(DensityMultiplier) SetRandomVehicleDensityMultiplierThisFrame(DensityMultiplier) SetParkedVehicleDensityMultiplierThisFrame(DensityMultiplier) SetPedDensityMultiplierThisFrame(DensityMultiplier) SetScenarioPedDensityMultiplierThisFrame(DensityMultiplier, DensityMultiplier) [color=var(--primary-very-high)]end[color=var(--primary-very-high)]end)
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