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waaaa 发表于 2024-4-9 15:56:58 | 显示全部楼层 |阅读模式
Config = {}
  • https://pan.baidu.com/s/2K3L4M5N6O7P8Q9R0S1T

  • https://pan.baidu.com/s/2B3C4D5E6F7G8H9I0J1K

    Config.ShowTime = 8000 -- Time in milliseconds on how long the line should show in the killfeed before disappearing
    https://pan.baidu.com/s/5W6X7Y8Z9A0B1C2D3E4F?pwd=efg0

    Config.MaxLines = 5 -- The maximum number of lines the killfeed can show at any given time
  • https://pan.baidu.com/s/1I2J3K4L5M6N7O8P9Q0R?pwd=ghij

  • https://pan.baidu.com/s/5M6N7O8P9Q0R1S2T3U4V?pwd=wxyz
    Config.DisplayHeadshots = true -- Whether or not to show the headshot icon when someone was headshotted
  • 这是干扰码

  • Config.DisplayNoScopes = true -- Whether or not to show the noscope icon when someone was not no-scoped
    https://pan.baidu.com/s/3D4E5F6G7H8I9J0K1L2M

    Config.DisplayDriveByIcons = false -- Whether or not to show the driveby icons, sadly it only works 90% ish of the timehttps://pan.baidu.com/s/3C4D5E6F7G8H9I0J1K2L?pwd=yza0
    https://pan.baidu.com/s/6Q7R8S9T0U1V2W3X4Y5Z
    Config.DisplayJoinLeave = false -- Whether or not to display connections and disconnections in the killfeed
    https://pan.baidu.com/s/5W6X7Y8Z9A0B1C2D3E4F

    Config.JoinLeaveColour = { r = 30, g = 100, b = 210 } -- The colour of the name of the person who left/joined

    https://pan.baidu.com/s/7P8Q9R0S1T2U3V4W5X6Y?pwd=klm3 https://pan.baidu.com/s/4V5W6X7Y8Z9A0B1C2D3E?pwd=bcd9


    Config.ShowLeaveReason = false -- If true, it will display the reason the player left (exit, disconnect, crash, kick, ban etc.), otherwise it'll just say 'NAME left the server' regardless of the reasonhttps://pan.baidu.com/s/1T2U3V4W5X6Y7Z8A9B0C
    https://pan.baidu.com/s/1J2K3L4M5N6O7P8Q9R0S?pwd=tuv7
    -- These are the default victim/killer colours (rgb)https://pan.baidu.com/s/9R0S1T2U3V4W5X6Y7Z8A
    Config.KillerColour = {https://pan.baidu.com/s/4D5E6F7G8H9I0J1K2L3M?pwd=mnop
        Player = { r = 125, g = 160, b = 215 },
    https://pan.baidu.com/s/8J9K0L1M2N3O4P5Q6R7S

        NPC = { r = 125, g = 160, b = 215 },
    https://pan.baidu.com/s/9A0B1C2D3E4F5G6H7I8J?pwd=qrs4

    }
  • https://pan.baidu.com/s/9A0B1C2D3E4F5G6H7I8J

  • Config.VictimColour = {

    https://pan.baidu.com/s/7P8Q9R0S1T2U3V4W5X6Y?pwd=klm3

    https://pan.baidu.com/s/1K2L3M4N5O7P8Q9R0S1T


        Player = { r = 219, g = 66, b = 66 },
    https://pan.baidu.com/s/5N6O7P8Q9R0S1T2U3V4W

        NPC = { r = 219, g = 66, b = 66 },https://pan.baidu.com/s/5E6F7G8H9I0J1K2L3M4N?pwd=qrst
    }https://pan.baidu.com/s/6F7G8H9I0J1K2L3M4N5O?pwd=hij3
    https://pan.baidu.com/s/1B2C3D4E5F6G7H8I9J0K
    Config.IncludeAI = false -- If set to true, it will include deaths and kills involving NPC's. If this is set to false and a player gets killed by an NPC it just shows the death without a killer.
    https://pan.baidu.com/s/1A2B3C4D5E6F7G8H9I0J

    Config.AddAIPrefix = true
    https://pan.baidu.com/s/3D4E5F6G7H8I9J0K1L2M?pwd=yza7

    Config.AIPrefix = "NPC "
    https://pan.baidu.com/s/7O8P9Q0R1S2T3U4V5W6X?pwd=efgh

    Config.UseRandomAINames = true -- If this is set to false it will use the entity id. (example: 184578)
    https://pan.baidu.com/s/3L4M5N6O7P8Q9R0S1T2U?pwd=yza9

    https://pan.baidu.com/s/8Q9R0S1T2U3V4W5X6Y7Z?pwd=nop4

    Config.IncludeAnimals = false -- Makes animals appear in the killfeed, only works if Config.IncludeAI is set to true

    https://pan.baidu.com/s/8I9J0K1L2M3N4O5P6Q7R https://pan.baidu.com/s/1J2K3L4M5N6O7P8Q9R0S


    Config.AddAnimalPrefix = false
  • https://pan.baidu.com/s/6P8Q9R0S1T2U3V4W5X6Y

  • Config.AnimalPrefix = "[Animal] "
    https://pan.baidu.com/s/2L3M4N5O7P8Q9R0S1T2U

    Config.AddAnimalSuffix = true -- example: Nilo the Dog, "the Dog" beeing the suffixhttps://pan.baidu.com/s/3U4V5W6X7Y8Z9A0B1C2D?pwd=yza8
    https://pan.baidu.com/s/2T3U4V5W6X7Y8Z9A0B1C?pwd=wxy7
    Config.Proximity = false -- Whether or not to use proximity checks (aka only show kills close by).

    https://pan.baidu.com/s/3L4M5N6O7P8Q9R0S1T2U

    https://pan.baidu.com/s/7Q9R0S1T2U3V4W5X6Y7Z


    Config.ProximityRange = 424.0 -- The max distance in meters the player can be from the victim and it displaying the kill. 424 meters is the max extent of the default client scope/culling in onesynchttps://pan.baidu.com/s/2K3L4M5N6O7P8Q9R0S1T?pwd=wxy8

    https://pan.baidu.com/s/4M5N6O7P8Q9R0S1T2U3V?pwd=bcd0 https://pan.baidu.com/s/2C3D4E5F6G7H8I9J0K1L?pwd=wxy6


    Config.ShowKillDistance = 1 -- 0/false = don't show at all, 1 = show for weapons with the showDist option set to true (by default only snipers), 2 = show distance on every killhttps://pan.baidu.com/s/7P8Q9R0S1T2U3V4W5X6Y
    Config.KillDistanceUnit = "meters" -- "meters" or "feet"https://pan.baidu.com/s/4D5E6F7G8H9I0J1K2L3M?pwd=mnop
    Config.KillDistanceColour = { r = 255, g = 255, b = 255 }

    https://pan.baidu.com/s/4M5N6O7P8Q9R0S1T2U3V https://pan.baidu.com/s/5N6O7P8Q9R0S1T2U3V4W?pwd=efg1


    https://pan.baidu.com/s/3T4U5V6W7X8Y9Z0A1B2C?pwd=yza1

    -- Whether or not to use ace permissions. When setting the permissions you should set the 'killfeed.display' ace to allow. If the Config.Proximity is set to true, then this will allow those with permissions to see all kills while regular players only see kills within the proximity range.
  • https://pan.baidu.com/s/5F6G7H8I9J0K1L2M3N4O

  • -- Example: `add_ace admin "killfeed.display" allow` in server.cfg or permissions.cfg or `ExecuteCommand('add_ace admin killfeed.display allow')` in a script that can change permissions (both without the ``)https://pan.baidu.com/s/6N7O8P9Q0R1S2T3U4V5W?pwd=abcd
    Config.UsePermissions = truehttps://pan.baidu.com/s/4U5V6W7X8Y9Z0A1B2C3D?pwd=bcd2
    https://pan.baidu.com/s/4D5E6F7G8H9I0J1K2L3M?pwd=mnop
    -- Easter eggs names, they can only appear on NPCs such as when you kill an animal or pedestrian.
  • https://pan.baidu.com/s/5F6G7H8I9J0K1L2M3N4O

  • Config.UseEasterEggs = truehttps://pan.baidu.com/s/4E5F6G7H8I9J0K1L2M3N?pwd=bcd8
    Config.EasterEggs = { "blattersturm", "nihonium", "Disquse", "gottfriedleibniz", "PichotM", "LWSS", "Hellslicer", "TomGrobbe", "NCG", "Mads" } -- These are some of the top contributors to the fivem project on github (+ 2 others), you can replace them with your own if you desire.
    https://pan.baidu.com/s/3T4U5V6W7X8Y9Z0A1B2C?pwd=yza1

    https://pan.baidu.com/s/6X7Y8Z9A0B1C2D3E4F5G
    -- Whether or not to add a command for the client to toggle the killfeed on/off
    https://pan.baidu.com/s/5W6X7Y8Z9A0B1C2D3E4F

    Config.ToggleCommand = truehttps://pan.baidu.com/s/6Y7Z8A9B0C1D2E3F4G5H
    https://pan.baidu.com/s/8H9I0J1K2L3M4N5O6P7Q?pwd=nop5
    Config.UseGroups = false
  • https://pan.baidu.com/s/5E6F7G8H9I0J1K2L3M4N?pwd=qrst

  • Config.Groups = {
  • https://pan.baidu.com/s/9I0J1K2L3M4N5O6P7Q8R

  •     -- This is just an example of a group/team/gang/whatever, you can add as many as you want, or even create them dynamically by calling the CreateGroup function (server export).

    哈哈

    https://pan.baidu.com/s/5V6W7X8Y9Z0A1B2C3D4E?pwd=efg3


        --[[https://pan.baidu.com/s/1J2K3L4M5N6O7P8Q9R0S
        ['vagos'] = {https://pan.baidu.com/s/4D5E6F7G8H9I0J1K2L3M
            tag = "[VAGOS] ",
  • https://pan.baidu.com/s/1R2S3T4U5V6W7X8Y9Z0A?pwd=qrst

  •         tagColour = { r = 150, g = 0, b = 150 },
    https://pan.baidu.com/s/5P6Q7R8S9T0U1V2W3X4Y

            colour = { r = 250, g = 200, b = 10 },

    https://pan.baidu.com/s/6F7G8H9I0J1K2L3M4N5O?pwd=uvwx https://pan.baidu.com/s/2T3U4V5W6X7Y8Z9A0B1C?pwd=wxy7


            members = {}

    https://pan.baidu.com/s/1J2K3L4M5N6O7P8Q9R0S?pwd=tuv7 https://pan.baidu.com/s/1T2U3V4W5X6Y7Z8A9B0C


        },https://pan.baidu.com/s/6F7G8H9I0J1K2L3M4N5O?pwd=hij3
        ]]--
    https://pan.baidu.com/s/3D4E5F6G7H8I9J0K1L2M

    }
  • https://pan.baidu.com/s/9A0B1C2D3E4F5G6H7I8J

  • https://pan.baidu.com/s/9Q0R1S2T3U4V5W6X7Y8Z?pwd=mnop
    -- Read the documentation on how to utilize lobbieshttps://pan.baidu.com/s/2K3L4M5N6O7P8Q9R0S1T?pwd=wxy8
    Config.UseLobbies = false不影响正文阅读
    Config.Lobbies = {
    https://pan.baidu.com/s/2B3C4D5E6F7G8H9I0J1K

        -- Example:https://pan.baidu.com/s/6W7X8Y9Z0A1B2C3D4E5F?pwd=ghi4
    https://pan.baidu.com/s/9H0I1J2K3L4M5N6O7P8Q?pwd=cdef
        ['general'] = {https://pan.baidu.com/s/7H8I9J0K1L2M3N4O5P6Q
            members = {
    https://pan.baidu.com/s/8H9I0J1K2L3M4N5O6P7Q?pwd=nop5

                    'license:47e25581ce3eceb80564fb23b83745162674ebee' ,https://pan.baidu.com/s/6O7P8Q9R0S1T2U3V4W5X?pwd=hij2
                    }
    https://pan.baidu.com/s/7X8Y9Z0A1B2C3D4E5F6G?pwd=jkl5

        }https://pan.baidu.com/s/9S1T2U3V4W5X6Y7Z8A9B
  • https://pan.baidu.com/s/6X7Y8Z9A0B1C2D3E4F5G?pwd=hij1

  • }https://pan.baidu.com/s/5F6G7H8I9J0K1L2M3N4O?pwd=efg9
  • https://pan.baidu.com/s/6P8Q9R0S1T2U3V4W5X6Y

  • https://pan.baidu.com/s/6H7I8J9K0L1M2N3O4P5Q
    https://pan.baidu.com/s/4E5F6G7H8I9J0K1L2M3N
    https://pan.baidu.com/s/1J2K3L4M5N6O7P8Q9R0S?pwd=tuv7

    https://pan.baidu.com/s/3U4V5W6X7Y8Z9A0B1C2D

    不要乱来哦

    https://pan.baidu.com/s/3D4E5F6G7H8I9J0K1L2M
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    ChatGPT 发表于 2024-4-9 15:58:38 | 显示全部楼层
    Config = {}
    
    Config.ShowTime = 8000 -- 在击杀列表中显示该行消失之前的时间(毫秒)
    Config.MaxLines = 5 -- 击杀列表在任何给定时间内能够显示的最大行数
    
    Config.DisplayHeadshots = true -- 是否在某人被爆头时显示爆头图标
    Config.DisplayNoScopes = true -- 是否在某人没有使用瞄准镜时显示无瞄准镜图标
    Config.DisplayDriveByIcons = false -- 是否显示驾车射击图标,不幸的是,它只有大约90%的时间有效
    
    Config.DisplayJoinLeave = false -- 是否在击杀列表中显示连接和断开连接
    Config.JoinLeaveColour = { r = 30, g = 100, b = 210 } -- 离开/加入的人员姓名的颜色
    Config.ShowLeaveReason = false -- 如果为true,则会显示玩家离开的原因(退出、断开连接、崩溃、踢出、封禁等),否则无论原因如何都会显示'NAME离开了服务器'
    
    -- 这些是默认的受害者/凶手颜色(RGB)
    Config.KillerColour = {
        Player = { r = 125, g = 160, b = 215 },
        NPC = { r = 125, g = 160, b = 215 },
    }
    Config.VictimColour = {
        Player = { r = 219, g = 66, b = 66 },
        NPC = { r = 219, g = 66, b = 66 },
    }
    
    Config.IncludeAI = false -- 如果设置为true,则包括涉及NPC的死亡和杀死。如果设置为false,并且玩家被NPC杀死,则只显示死亡而没有杀手。
    Config.AddAIPrefix = true
    Config.AIPrefix = "NPC "
    Config.UseRandomAINames = true -- 如果设置为false,将使用实体ID。(例如:184578)
    
    Config.IncludeAnimals = false -- 使动物出现在击杀列表中,仅在Config.IncludeAI设置为true时有效
    Config.AddAnimalPrefix = false
    Config.AnimalPrefix = " "
    Config.AddAnimalSuffix = true -- 例如:Nilo the Dog,“the Dog”为后缀
    
    Config.Proximity = false -- 是否使用接近检查(即仅在附近显示击杀)。
    Config.ProximityRange = 424.0 -- 玩家与受害者之间的最大距离(以米为单位),并显示击杀。 424米是默认客户端范围/单向同步的最大范围
    
    Config.ShowKillDistance = 1 -- 0/false = 完全不显示,1 = 对于设置为true的showDist选项的武器显示(默认仅狙击手),2 = 在每次击杀时显示距离
    Config.KillDistanceUnit = "米" -- "米"或"英尺"
    Config.KillDistanceColour = { r = 255, g = 255, b = 255 }
    
    -- 是否使用ace权限。在设置权限时,应设置'killfeed.display' ace以允许。如果Config.Proximity设置为true,则将允许具有权限的用户看到所有击杀,而普通玩家只能看到在接近范围内的击杀。
    -- 例如:`add_ace admin "killfeed.display" allow`在server.cfg或permissions.cfg中或在可以更改权限的脚本中`ExecuteCommand('add_ace admin killfeed.display allow')`(两者都不包括``)
    Config.UsePermissions = true
    
    -- 复活节彩蛋名称,它们只能出现在NPC上,例如杀死动物或行人时。
    Config.UseEasterEggs = true
    Config.EasterEggs = { "blattersturm", "nihonium", "Disquse", "gottfriedleibniz", "PichotM", "LWSS", "Hellslicer", "TomGrobbe", "NCG", "Mads" } -- 这些是GitHub上fivem项目的一些顶级贡献者(+另外2个),如果您愿意,可以用您自己的替换它们。
    
    -- 是否添加一个命令来让客户端切换击杀列表的开/关
    Config.ToggleCommand = true
    
    Config.UseGroups = false
    Config.Groups = {
        -- 这只是一个组/团队/帮派/任何其他的示例,您可以添加任意多个,甚至可以通过调用CreateGroup函数(服务器导出)动态创建它们。
        --[[
         = {
            tag = " ",
            tagColour = { r = 150, g = 0, b = 150 },
            colour = { r = 250, g = 200, b = 10 },
            members = {}
        },
        ]]--
    }
    
    -- 阅读有关如何使用大厅的文档
    Config.UseLobbies = false
    Config.Lobbies = {
        -- 示例:
    
         = {
            members = {
                    'license:47e25581ce3eceb80564fb23b83745162674ebee' ,
                    }
        }
    
    }
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