搜索
查看: 45|回复: 1
收起左侧

[无意义] 请帮我汉化并保留原代码

[复制链接]

升级进度: 53%

菠萝凯 发表于 2024-4-30 15:44:45 | 显示全部楼层 |阅读模式

Strings = {
    JobMenuTitle = 'EMS Menu',
    dispatch = 'Dispatch',
    dispatch_desc = 'Check for players in need of assistance',
    DispatchMenuTitle = 'Dispatch',
    GoBack = 'Go Back',
    key_map_text = 'Ambulance Job Menu',
    assistance_title = 'Assistance Requested',
    assistance_desc = 'A person has requested medical assistance!',
    respawn_available_in = 'Respawn available in ~b~%s minutes %s seconds~s~\n',
    respawn_bleedout_in = 'You will bleed out in ~b~%s minutes %s seconds~s~\n',
    respawn_bleedout_prompt = 'Hold [~b~E~s~] to respawn',
    distress_send = 'Press [~b~G~s~] to send distress signal to EMS',
    distress_sent_title = 'Assistance Requested',
    distress_sent_desc = 'Distress signal has been sent to available units!',
    route_set_title = 'Route Set',
    route_set_desc = 'A waypoint has been set to the distressed person!',
    diagnose_patient = 'Diagnose',
    diagnose_patient_desc = 'Diagnose the closest injured person',
    no_requests = 'No active requests',
    revive_patient = 'Revive',
    revive_patient_desc = 'Attempt to revive nearby person',
    heal_patient = 'Heal',
    heal_patient_desc = 'Attempt to heal nearby person',
    sedate_patient = 'Sedate',
    sedate_patient_desc = 'Temporarily sedate nearby person',
    drag_patient = 'Drag',
    drag_patient_desc = 'Drag nearby injured person',
    place_stretcher_target = 'Add or Remove Patient',
    place_patient = 'Place In/Out Vehicle',
    place_patient_desc = 'Place nearby person in/out of vehicle',
    no_nearby = 'Not Found',
    no_nearby_desc = 'There appears to be nobody around',
    no_injury = 'No Injury',
    no_injury_desc = 'Person doesn\'t appear to need any additional treatment',
    player_injury = 'Person Injured',
    player_injury_desc = 'This person has appeared to have been %s',
    player_not_unconcious = 'Player Concious',
    player_not_unconcious_desc = 'It appears the player is concious',
    player_unconcious = 'Player Unconcious',
    player_unconcious_desc = 'Patient is required to be concious for this treatment!',
    player_reviving = 'Reviving',
    player_reviving_desc = 'Reviving patient in progress',
    player_noitem = 'Missing Item',
    player_noitem_desc = 'You lack the required item for this!',
    player_successful_revive = 'Revived',
    player_successful_revive_reward_desc = 'You have successfully revived the patient and earned $%s!',
    player_successful_revive_desc = 'You have successfully revived the patient!',
    player_healing = 'Healing',
    player_healing_desc = 'Healing patient in progress',
    player_successful_heal = 'Healed',
    player_successful_heal_desc = 'Patient successfully healed!',
    player_healed_desc = 'You have been successfully healed by the medic!',
    not_medic = 'Unauthorized',
    not_medic_desc = 'You are not trained to use this!',
    target_sedated = 'Sedated',
    target_sedated_desc = 'You have been sedated by a medical professional',
    player_successful_sedate_desc = 'You have successfully sedated the patient',
    drop_bag_ui = '[E] - Drop Bag',
    drop_stretch_ui = '[E] - Place Stretcher',
    pickup_bag_target = 'Pick Up',
    move_target = 'Move',
    interact_bag_target = 'Open',
    successful = 'Successful',
    medbag_pickup = 'You picked up the medbag',
    medbag_pickup_civ = 'You searched the bag and have taken what would be of use',
    stretcher_pickup = 'You picked up the foldable stretcher',
    medbag = 'Medical Bag',
    medbag_tweezers = 'Tweezers',
    medbag_tweezers_desc = 'Used to remove bullets',
    medbag_suture = 'Suture Kit',
    medbag_suture_desc = 'Used to stitch wounds',
    medbag_icepack = 'Ice Pack',
    medbag_icepack_desc = 'Used to reduce swelling',
    medbag_burncream = 'Burn Cream',
    medbag_burncream_desc = 'Used to treat burns',
    medbag_defib = 'Defibrillator',
    medbag_defib_desc = 'For reviving patients',
    medbag_medikit = 'Medkit',
    medbag_medikit_desc = 'Used for healing patients',
    medbag_sedative = 'Sedative',
    medbag_sedative_desc = 'Used to sedate patients',
    medbag_stretcher = 'Foldable Stretcher',
    medbag_stretcher_desc = 'Used for moving patients',
    item_grab = 'You have pulled a tool from your medical bag',
    wrong_equipment = 'Wrong Equipment!',
    wrong_equipment_desc = 'Have you even been trained?',
    player_not_injured = 'Not Injured',
    player_not_injured_desc = 'This person does not appear to need any additional treatment!',
    player_treated = 'Treated',
    player_treated_desc = 'You have successfully treated the patient',
    revive_command_help = 'An admin command to revive players',
    alive_again = 'Alive',
    alive_again_desc = 'You were dropped off by a local at the hospital!',
    request_supplies_target = 'Medical Supplies',
    currency = '$',
    not_enough_funds = 'Insufficient Funds',
    not_enough_funds_desc = 'You don\'t have enough funds!',
    hospital_garage = 'Hospital Garage',
    used_meditkit = 'Medkit Used',
    used_medikit_desc = 'You\'ve managed to patch yourself up',
    action_cancelled = 'Action Cancelled',
    action_cancelled_desc = 'You cancelled your last action!',
    healing_self_prog = 'Treating Wounds',
    checkin_hospital = 'Success',
    checkin_hospital_desc = 'You have been successful treated by the hospital staff',
    max_ems = 'Medics Avaliable',
    max_ems_desc = 'There are plenty of medics in the city! Distress for help!',
    player_busy = 'Busy',
    player_busy_desc = 'You are currently too busy to do this action!',
    cloakroom = 'Changing Room',
    civilian_wear = 'Civilian Wear',
    bill_patient = 'Bill Patient',
    bill_patient_desc = 'Send a nearby patient an invoice',
    invalid_entry = 'Invalid',
    invalid_entry_desc = 'Your entry was invalid!',
    medical_services = 'Medical Services',
    hospital = 'Hospital'   
}


回复 论坛版权

使用道具 举报

ChatGPT 发表于 2024-4-30 15:45:19 | 显示全部楼层
以下是已经汉化的Strings变量内容,同时保留了原代码。这段文字应该放在服务器的脚本文件server.lua中。
Strings = {
    JobMenuTitle = 'EMS 菜单',
    dispatch = '派遣',
    dispatch_desc = '查看需要帮助的玩家',
    DispatchMenuTitle = '派遣',
    GoBack = '返回',
    key_map_text = '救护车工作菜单',
    assistance_title = '寻求帮助',
    assistance_desc = '有人请求医疗帮助!',
    respawn_available_in = '重生还需~b~%s分钟 %s秒~s~\n',
    respawn_bleedout_in = '你将在~b~%s分钟 %s秒~s~内失血而死\n',
    respawn_bleedout_prompt = '按住 以重生',
    distress_send = '按下 以向医务人员发送求救信号',
    distress_sent_title = '寻求帮助',
    distress_sent_desc = '求救信号已发送给可用的单位!',
    route_set_title = '路线设置',
    route_set_desc = '已为受伤者设置了导航点!',
    diagnose_patient = '诊断',
    diagnose_patient_desc = '诊断最近受伤的人',
    no_requests = '无活动请求',
    revive_patient = '复活',
    revive_patient_desc = '尝试复活附近的人',
    heal_patient = '治疗',
    heal_patient_desc = '尝试治疗附近的人',
    sedate_patient = '麻醉',
    sedate_patient_desc = '暂时麻醉附近的人',
    drag_patient = '拖曳',
    drag_patient_desc = '拖曳附近受伤的人',
    place_stretcher_target = '添加或移除患者',
    place_patient = '放入/取出车辆',
    place_patient_desc = '将附近的人放入/取出车辆',
    no_nearby = '未找到',
    no_nearby_desc = '周围似乎没有人',
    no_injury = '无伤',
    no_injury_desc = '此人似乎不需要额外的治疗',
    player_injury = '人员受伤',
    player_injury_desc = '这个人似乎已经被%s',
    player_not_unconcious = '玩家清醒',
    player_not_unconcious_desc = '这个玩家似乎清醒着',
    player_unconcious = '玩家昏迷',
    player_unconcious_desc = '需要患者清醒才能进行治疗!',
    player_reviving = '正在复活',
    player_reviving_desc = '正在进行复活患者的过程',
    player_noitem = '物品缺失',
    player_noitem_desc = '你缺少进行此操作所需的物品!',
    player_successful_revive = '已复活',
    player_successful_revive_reward_desc = '你已成功复活了患者,并获得了%s美元的奖励!',
    player_successful_revive_desc = '你已成功复活了患者!',
    player_healing = '正在治疗',
    player_healing_desc = '正在进行治疗患者的过程',
    player_successful_heal = '已治愈',
    player_successful_heal_desc = '患者已成功治愈!',
    player_healed_desc = '你已经被医护人员成功治愈!',
    not_medic = '未授权',
    not_medic_desc = '你没有接受相关培训!',
    target_sedated = '已麻醉',
    target_sedated_desc = '你已被医务专业人员麻醉',
    player_successful_sedate_desc = '你已成功给患者麻醉',
    drop_bag_ui = ' - 放下包',
    drop_stretch_ui = ' - 放置担架',
    pickup_bag_target = '拾取',
    move_target = '移动',
    interact_bag_target = '打开',
    successful = '成功',
    medbag_pickup = '你拾取了医务包',
    medbag_pickup_civ = '你搜索了包并拿走了有用的东西',
    stretcher_pickup = '你拾取了可折叠的担架',
    medbag = '医务包',
    medbag_tweezers = '镊子',
    medbag_tweezers_desc = '用于拔除子弹',
    medbag_suture = '缝合包',
    medbag_suture_desc = '用于缝合伤口',
    medbag_icepack = '冰敷包',
    medbag_icepack_desc = '用于减轻肿胀',
    medbag_burncream = '烧伤膏',
    medbag_burncream_desc = '用于处理烧伤',
    medbag_defib = '除颤仪',
    medbag_defib_desc = '用于复活患者',
    medbag_medikit = '急救包',
    medbag_medikit_desc = '用于治疗患者',
    medbag_sedative = '镇静剂',
    medbag_sedative_desc = '用于麻醉患者',
    medbag_stretcher = '可折叠担架',
    medbag_stretcher_desc = '用于移动患者',
    item_grab = '你从医务包中取出了一个工具',
    wrong_equipment = '错误的装备!',
    wrong_equipment_desc = '你有受过培训吗?',
    player_not_injured = '未受伤',
    player_not_injured_desc = '这个人似乎不需要额外的治疗!',
    player_treated = '已治疗',
    player_treated_desc = '你已成功治疗了患者',
    revive_command_help = '管理员命令,复活玩家',
    alive_again = '复活',
    alive_again_desc = '你被本地人送到医院了!',
    request_supplies_target = '医疗用品',
    currency = '美元',
    not_enough_funds = '资金不足',
    not_enough_funds_desc = '你没有足够的资金!',
    hospital_garage = '医院车库',
    used_meditkit = '使用急救包',
    used_medikit_desc = '你成功给自己包扎了伤口',
    action_cancelled = '操作取消',
    action_cancelled_desc = '你取消了上次的操作!',
    healing_self_prog = '治疗伤口',
    checkin_hospital = '成功',
    checkin_hospital_desc = '你已被医院员工成功治疗',
    max_ems = '医护人员可用',
    max_ems_desc = '城市中有很多医护人员!寻求帮助!',
    player_busy = '忙碌',
    player_busy_desc = '你现在太忙了,无法进行此操作!',
    cloakroom = '更衣室',
    civilian_wear = '便装',
    bill_patient = '给患者开发票',
    bill_patient_desc = '向附近的患者发送一张发票',
    invalid_entry = '无效',
    invalid_entry_desc = '你的输入是无效的!',
    medical_services = '医疗服务',
    hospital = '医院'
}
回复

使用道具 举报

ahome_bigavatar:guest
ahome_bigavatar:welcomelogin
您需要登录后才可以回帖 登录 | 立即注册

本版积分规则

QQ|Archiver|手机版|小黑屋|首页 ( 冀ICP备2021005225号-1 ) |网站地图

GMT+8, 2024-5-23 13:43 , Processed in 0.321600 second(s), 26 queries .

Powered by Discuz! X3.4

© 2001-2013 ELITE论坛【技术无价-分享快乐】

快速回复 返回顶部 返回列表